How to Measure Text: Size

Introduction

Font Anatomy

Typography diagram of the word 'Accessibility' in a bold, serif font, overlaid with five horizontal guide lines. The lines are numbered from 1 to 5 on the right, with details in the following list.
Marvel Rivals Settings Menu featuring the Display Settings tab. Settings list features dropdowns, sliders, and toggles impacting resolutions, brightness, and Frames per second.
The Marvel Rivals Settings Menu is an example of a game that features a variety of text formatting: uppercase headers, camel cased settings names (each word capitalized), and standard sentence case descriptions.

Recommended Text Sizes for Console and PC Games

Text Scaling

Slime Rancher 2 in-game pause menu overlaying a colorful, alien landscape with smiling rock formations. The menu displays options such as 'resume' 'Slimepedia,' 'Options' (highlighted in pink), 'Screenshot,' 'Emergency Return,' and 'Save & Quit.' The top of the menu indicates 'Day 61' and the in-game time of '06:06.' The player’s perspective shows a first-person view of a futuristic, orange vacuum-like device used for interacting with slimes and the environment.
The Slime Rancher 2 pause menu is a great example of legible text in games. Pause menu options are presented in 31 pixel cap height at 1080p, successfully exceeding the minimum of 20 pixel cap height.

Typefaces

Side-by-side comparison of serif and sans-serif fonts, showing capital and lowercase "A" and "a" in each style.
Infographic displaying the difference between Serif and San-Serif fonts. Serif fonts feature decorative strokes at the ends of the lettering.

Text Block Anatomy

Typography diagram of sample paragraphs on the topic of spacing. The diagram is numbered from 1 to 5. The following list goes into detail. 1 highlights the space between letters, 2 highlights the space between words, 3 highlights line width 4 is placed between the first two sentences and 5 is placed between the two paragraphs.

Measuring Text Size in Practice

Selection Tip

Microsoft Paint window featuring Marvel Rivals' settings menu zoomed into the Accessibility Settings tab. The selection tool has been used to draw a square snugly around the lettering 'Accessibility'. status bar displays selection size of 98x15 and image dimensions of 1920x1080px.
Measuring text in Microsoft Paint: This example shows the Accessibility Settings tab from Marvel Rivals, with the selection tool measuring uppercase ‘ACCESSIBILITY’ at 15 pixel cap height (see bottom left). This exceeds the PC standard of 13 pixels, but falls below the console standard of 21 pixels.

Conclusion