Accessible Games Initiative: Tags and Developer Requirements

Introduction

Auditory Features

Multiple Volume Controls

Mono Sound

Stereo Sound

Surround Sound

Narrated Menus

Chat Speech-to-Text & Text-to-Speech

Gameplay Features

Difficulty Levels

Save Anytime

Input Features

Basic Input Remapping

Full Input Remapping

Stick Inversion

Playable Without Button Holds

Playable Without Rapid Button Presses

Playable With Keyboard Only

Playable With Mouse Only

Playable With Buttons Only

Playable With Touch Only

Playable Without Motion Controls

Playable Without Touch Controls

Visual Features

Chat Speech-to-Text & Text-to-Speech

Clear Text

Large Text

Large & Clear Subtitles

Color Alternatives

Camera Comfort

Conclusion